The LOOT team maintains a set of official repositories for the games that LOOT supports by default. Masterlist repositories are Git repositories that are configured to allow unauthenticated read access and contain a masterlist file named masterlist.yaml in their root directory. If left empty, masterlist updating will be skipped. The URL of the repository that LOOT uses to update its local copy of the masterlist. This is checked for when detecting if the game is installed. Each game must be given a unique sub-folder. LOOT Folder Name The sub-folder which LOOT uses to store the game’s files in. Base Game TypeĮvery game LOOT runs for must use the plugin file format and load order system of one of the following games: Name The name of the game, or another identifying text, that is displayed in menus and the LOOT’s title bar. Game profiles can also be deleted, though the active game cannot have its profile deleted, and LOOT will recreate the profiles for the base games it supports (Morrowind, Oblivion, Skyrim, Skyrim Special Edition, Skyrim VR, Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 4 VR) when it is next run. LOOT ships with settings for the “Nehrim - At Fate’s Edge” total conversion mod as an example. New game profiles can be added, making it easy to use LOOT across multiple copies of a game, including total conversion mods.
LOOT’s game-specific settings can be customised by selecting a game in the sidebar.